﻿using PoemGame.Domain.GameAggregate.Events;
using PoemGame.MessageSender;

namespace PoemGame.Evnets.MediatR.OutBoundHandlers
{
    public class PlayerJoinGameEventOutBoundHandler : OutBoundHandler<PlayerJoinGameEventDataOutBound>
    {
        public PlayerJoinGameEventOutBoundHandler(IMessageSender messageSender) : base(messageSender)
        {
        }
    }
}